DAVID ROBITAILLE
  • Portfolio
    • Plunder Panic
    • Chaos King
    • WhipSlash
    • BPG Africa
    • Island Saver
  • About
  • Contact

About Me

I am a gameplay programmer from Wyoming and a recent graduate from Michigan State University, where I studied game development and computer science. The Game Design and Development program at MSU has been ranked as one of the best in the country, taking the #7 spot in the 2020 Princeton Review annual listing. I graduated in December 2020.

I currently work as an Associate Software Development Engineer
 at Gamebreaking Studios after having joined the company as a Technical Design Intern last summer. I've grown exponentially as a game developer as a result of getting to collaborate with some really talented, experienced individuals. This March, I'll get the opportunity to further my career as a Programmer Intern at Iron Galaxy Studios.

In September 2019, I had the opportunity to travel to Uganda as part of an MSU GEL Lab project titled BPG Africa. ​The opportunity to see the impact of my games first-hand is not something I will soon forget.
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Relevant Courses

Computer Science Courses
  • C++ programming
  • Software Design
  • Algorithms and Data Structures
  • Computer Architecture
  • Computer Systems
  • Python programming
  • Computer Graphics
  • Compiler Theory
Game Development Courses
  • Game Design and Development Minor courses
  • GameDev Capstone
  • Advanced Game Development
  • Game Design
  • Building Virtual Worlds (VR)
  • 3D Graphics and Modeling

Math Courses

  • Calc I
  • Calc II
  • Calc III
  • Linear Algebra
  • Discrete Mathematics (CSE)

Created by David Robitaille, 2021
  • Portfolio
    • Plunder Panic
    • Chaos King
    • WhipSlash
    • BPG Africa
    • Island Saver
  • About
  • Contact